We are proud to present you our unique image comparison algorithm implemented as standalone dll file. It has only one exported function with two bitmap pointers in and similarity percentage out. Or we can make a custom comparison solution for you.
ic_setup.exe
Bolide Software
Commercial ($199.00)
136 Kb
Win95, Win98, WinME, WinXP, Windows2000, Windows2003, Windows Tablet PC Edition 2005, Windows Media Center
Object recognition technology for robotics and computer vision. Supports webcams, surveillance cameras, still image and video files. Tolerant to object scale, rotation, pose etc. Real-time video stream processing. The algorithm implements advanced. ...
sentisight_demo_win32.zip
Neurotechnologija
Demo ($1349.00)
8.2 Mb
Win XP, 2000, 2003, Vista
Eye iris identification algorithm demo application for MS Windows. The robust proprietary iris recognition technology accepts images with gazing away eyes or narrowed eyelids and provides reliable iris matching at speeds up to 150,000 irises per. ...
verieye_demo_win32.zip
Neurotechnology
Demo ($1239.00)
1.3 Mb
Win XP, 2003, 2000, Vista
Algorithm::DiffOld is a Perl module to compute `intelligent differences between two files / lists but use the old (<=0.59) interface. NOTE This has been provided as part of the algorithm::Diff package by Ned Konz. This particular module is ONLY. ...
Algorithm-Diff-1.15.tar.gz
Algorithm::DiffOld team
Perl Artistic ($)
24 Kb
Any Platform
Algorithm::Knapsack is a brute-force algorithm for the knapsack problem. SYNOPSIS use Algorithm::Knapsack, my $knapsack = Algorithm::Knapsack->new( capacity => $capacity, weights => @weights, ), $knapsack->compute(), foreach my $solution. ...
Algorithm-Knapsack-0.02.tar.gz
Alexander Anderson
Perl Artistic ($)
4 Kb
Any Platform
Algorithm::Loops is a Perl module with looping constructs: NestedLoops, MapCar*, Filter, and NextPermute*. SYNOPSYS use Algorithm::Loops qw( Filter MapCar MapCarU MapCarE MapCarMin NextPermute NextPermuteNum NestedLoops ), my @copy= Filter. ...
Algorithm-Loops-1.031.zip
Algorithm::Loops Team
Perl Artistic ($)
23 Kb
Any Platform
Data Mining Managed Plug-in Algorithm API for SQL Server 2005 brings you an impressive as well as smart program which enables software developers to create plug-in data mining algorithms for SQL Server 2005 by using CLI-compliant languages, such as. ...
DMMgdPlugInAPI.msi
5am Code
Freeware (Free)
1.2 Mb
Windows 2K , XP , 2003
Fast Genetic Algorithm is a simple yet powerful implementation of a general genetic algorithm, and provides many types of crossover and selection procedures. It is suitable to solve mathematical problems such as combinatorical optimization ones, as. ...
fga-1.3.4.tar.gz
Alessandro Presta
LGPL ($)
225 Kb
Any Platform
This tutorial will teach you how to run the Horners algorithm, for number convertion. It converts numbers from specified numeric system into decimal, without using powers, which makes the whole process faster. The tutorial wont explain why these. ...
Horner',s Algorithm
A Critique of C++
Shareware ($)
Any Platform
Demonstrates the PRIM Algorithm to find the minimum Spanning Tree for a Network.The Prim Algorithm application was designed to be a simple tool that will demonstrate the PRIM Algorithm to find the minimum Spanning Tree for a. ...
Prim.exe
A J Tooth
Freeware (Free)
84 Kb
Windows All
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Algoritm2EngLast.exe
Algorithm 2
Freeware ($)
8.53 Mb
WinXP, WinVista, WinVista x64, Win7 x32, Win7 x64, Win2000, WinOther, Windows2000, Windows2003, WinServer, Windows Vista, Windows Media Center Edition 2005, Windows 8, Windows Server 2012
This is an academic project.A library and a sample program will be developed, that will implement the Burrows-Wheeler compression algorithm, using C++ and templates.This is the same algorithm for. ...
eocf-0.7.6.tar.gz
compression
Freeware (Free)
331 Kb
Windows; BSD; Linux
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Related:What Is Algorithm - Algorithm Algorithm - The Pagerank Algorithm - Genetic Algorithm - Simplex Algorithm Example
Pages : 1 | 2 | 3>
The following is a list of algorithms along with one-line descriptions for each.
2Combinatorial algorithms
2.2Graph algorithms
2.3Sequence algorithms
3Computational mathematics
3.5Numerical algorithms
4Computational science
5Computer science
5.6Programming language theory
6Information theory and signal processing
6.1Coding theory
6.2Digital signal processing
9Distributed systems algorithms
11Operating systems algorithms
11.3I/O scheduling
Automated planning[edit]
Combinatorial algorithms[edit]
General combinatorial algorithms[edit]
Brent's algorithm: finds a cycle in function value iterations using only two iterators
Floyd's cycle-finding algorithm: finds a cycle in function value iterations
Gale–Shapley algorithm: solves the stable marriage problem
Pseudorandom number generators (uniformly distributed—see also List of pseudorandom number generators for other PRNGs with varying degrees of convergence and varying statistical quality):
Graph algorithms[edit]
Coloring algorithm: Graph coloring algorithm.
Hopcroft–Karp algorithm: convert a bipartite graph to a maximum cardinality matching
Hungarian algorithm: algorithm for finding a perfect matching
Prüfer coding: conversion between a labeled tree and its Prüfer sequence
Tarjan's off-line lowest common ancestors algorithm: compute lowest common ancestors for pairs of nodes in a tree
Topological sort: finds linear order of nodes (e.g. jobs) based on their dependencies.
Graph drawing[edit]
Force-based algorithms (also known as force-directed algorithms or spring-based algorithm)
Network theory[edit]
Network analysis
Link analysis
Girvan–Newman algorithm: detect communities in complex systems
Web link analysis
Hyperlink-Induced Topic Search (HITS) (also known as Hubs and authorities)
Flow networks
Dinic's algorithm: is a strongly polynomial algorithm for computing the maximum flow in a flow network.
Edmonds–Karp algorithm: implementation of Ford–Fulkerson
Ford–Fulkerson algorithm: computes the maximum flow in a graph
Karger's algorithm: a Monte Carlo method to compute the minimum cut of a connected graph
Push–relabel algorithm: computes a maximum flow in a graph
Routing for graphs[edit]
Edmonds' algorithm (also known as Chu–Liu/Edmonds' algorithm): find maximum or minimum branchings
Euclidean minimum spanning tree: algorithms for computing the minimum spanning tree of a set of points in the plane
Euclidean shortest path problem: find the shortest path between two points that does not intersect any obstacle
Longest path problem: find a simple path of maximum length in a given graph
Minimum spanning tree
Nonblocking minimal spanning switch say, for a telephone exchange
Shortest path problem
Bellman–Ford algorithm: computes shortest paths in a weighted graph (where some of the edge weights may be negative)
Dijkstra's algorithm: computes shortest paths in a graph with non-negative edge weights
Floyd–Warshall algorithm: solves the all pairs shortest path problem in a weighted, directed graph
Johnson's algorithm: All pairs shortest path algorithm in sparse weighted directed graph
Transitive closure problem: find the transitive closure of a given binary relation
Traveling salesman problem
Warnsdorff's rule: A heuristic method for solving the Knight's tour problem.
Graph search[edit]
A*: special case of best-first search that uses heuristics to improve speed
B*: a best-first graph search algorithm that finds the least-cost path from a given initial node to any goal node (out of one or more possible goals)
Backtracking: abandons partial solutions when they are found not to satisfy a complete solution
Beam search: is a heuristic search algorithm that is an optimization of best-first search that reduces its memory requirement
Beam stack search: integrates backtracking with beam search
Best-first search: traverses a graph in the order of likely importance using a priority queue
Bidirectional search: find the shortest path from an initial vertex to a goal vertex in a directed graph
Breadth-first search: traverses a graph level by level
Brute-force search: An exhaustive and reliable search method, but computationally inefficient in many applications.
D*: an incremental heuristic search algorithm
Depth-first search: traverses a graph branch by branch
Dijkstra's algorithm: A special case of A* for which no heuristic function is used
General Problem Solver: a seminal theorem-proving algorithm intended to work as a universal problem solver machine.
Iterative deepening depth-first search (IDDFS): a state space search strategy
Jump point search: An optimization to A* which may reduce computation time by an order of magnitude using further heuristics.
Lexicographic breadth-first search (also known as Lex-BFS): a linear time algorithm for ordering the vertices of a graph
Uniform-cost search: a tree search that finds the lowest-cost route where costs vary
SSS*: state space search traversing a game tree in a best-first fashion similar to that of the A* search algorithm
F*: Special algorithm to merge the two arrays
Subgraphs[edit]
Cliques
Bron–Kerbosch algorithm: a technique for finding maximal cliques in an undirected graph
MaxCliqueDyn maximum clique algorithm: find a maximum clique in an undirected graph
Strongly connected components
Sequence algorithms[edit]
Approximate sequence matching[edit]
Bitap algorithm: fuzzy algorithm that determines if strings are approximately equal.
Phonetic algorithms
Daitch–Mokotoff Soundex: a Soundex refinement which allows matching of Slavic and Germanic surnames
Double Metaphone: an improvement on Metaphone
Match rating approach: a phonetic algorithm developed by Western Airlines
Metaphone: an algorithm for indexing words by their sound, when pronounced in English
NYSIIS: phonetic algorithm, improves on Soundex
Soundex: a phonetic algorithm for indexing names by sound, as pronounced in English
String metrics: compute a similarity or dissimilarity (distance) score between two pairs of text strings
Damerau–Levenshtein distance compute a distance measure between two strings, improves on Levenshtein distance
Dice's coefficient (also known as the Dice coefficient): a similarity measure related to the Jaccard index
Hamming distance: sum number of positions which are different
Jaro–Winkler distance: is a measure of similarity between two strings
Levenshtein edit distance: compute a metric for the amount of difference between two sequences
Trigram search: search for text when the exact syntax or spelling of the target object is not precisely known
Selection algorithms[edit]
Sequence search[edit]
Linear search: finds an item in an unsorted sequence
Selection algorithm: finds the kth largest item in a sequence
Ternary search: a technique for finding the minimum or maximum of a function that is either strictly increasing and then strictly decreasing or vice versa
Sorted lists
Binary search algorithm: locates an item in a sorted sequence
Fibonacci search technique: search a sorted sequence using a divide and conquer algorithm that narrows down possible locations with the aid of Fibonacci numbers
Jump search (or block search): linear search on a smaller subset of the sequence
Predictive search: binary-like search which factors in magnitude of search term versus the high and low values in the search. Sometimes called dictionary search or interpolated search.
Uniform binary search: an optimization of the classic binary search algorithm
Sequence merging[edit]
Simple merge algorithm
k-way merge algorithm
Union (merge, with elements on the output not repeated)
Sequence permutations[edit]
Fisher–Yates shuffle (also known as the Knuth shuffle): randomly shuffle a finite set
Schensted algorithm: constructs a pair of Young tableaux from a permutation
Steinhaus–Johnson–Trotter algorithm (also known as the Johnson–Trotter algorithm): generate permutations by transposing elements
Heap's permutation generation algorithm: interchange elements to generate next permutation
Sequence alignment[edit]
Dynamic time warping: measure similarity between two sequences which may vary in time or speed
Hirschberg's algorithm: finds the least cost sequence alignment between two sequences, as measured by their Levenshtein distance
Needleman–Wunsch algorithm: find global alignment between two sequences
Smith–Waterman algorithm: find local sequence alignment
Sequence sorting[edit]
Exchange sorts
Bubble sort: for each pair of indices, swap the items if out of order
Cocktail shaker sort or bidirectional bubble sort, a bubble sort traversing the list alternately from front to back and back to front
Quicksort: divide list into two, with all items on the first list coming before all items on the second list.; then sort the two lists. Often the method of choice
Humorous or ineffective
Hybrid
Introsort: begin with quicksort and switch to heapsort when the recursion depth exceeds a certain level
Timsort: adaptative algorithm derived from merge sort and insertion sort. Used in Python 2.3 and up, and Java SE 7.
Insertion sorts
Insertion sort: determine where the current item belongs in the list of sorted ones, and insert it there
Shell sort: an attempt to improve insertion sort
Tree sort (binary tree sort): build binary tree, then traverse it to create sorted list
Cycle sort: in-place with theoretically optimal number of writes
Merge sorts
Merge sort: sort the first and second half of the list separately, then merge the sorted lists
Non-comparison sorts
Burstsort: build a compact, cache efficient burst trie and then traverse it to create sorted output
Postman sort: variant of Bucket sort which takes advantage of hierarchical structure
Radix sort: sorts strings letter by letter
Selection sorts
Heapsort: convert the list into a heap, keep removing the largest element from the heap and adding it to the end of the list
Selection sort: pick the smallest of the remaining elements, add it to the end of the sorted list
Other
Unknown class
Subsequences[edit]
Kadane's algorithm: finds maximum sub-array of any size
Longest common subsequence problem: Find the longest subsequence common to all sequences in a set of sequences
Longest increasing subsequence problem: Find the longest increasing subsequence of a given sequence
Shortest common supersequence problem: Find the shortest supersequence that contains two or more sequences as subsequences
Substrings[edit]
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Longest common substring problem: find the longest string (or strings) that is a substring (or are substrings) of two or more strings
Substring search
Aho–Corasick string matching algorithm: trie based algorithm for finding all substring matches to any of a finite set of strings
Boyer–Moore string-search algorithm: amortized linear (sublinear in most times) algorithm for substring search
Boyer–Moore–Horspool algorithm: Simplification of Boyer–Moore
Knuth–Morris–Pratt algorithm: substring search which bypasses reexamination of matched characters
Zhu–Takaoka string matching algorithm: a variant of Boyer–Moore
Ukkonen's algorithm: a linear-time, online algorithm for constructing suffix trees
Matching wildcards
Rich Salz' wildmat: a widely used open-sourcerecursive algorithm
Krauss matching wildcards algorithm: an open-source non-recursive algorithm
Computational mathematics[edit]
Abstract algebra[edit]
Chien search: a recursive algorithm for determining roots of polynomials defined over a finite field
Schreier–Sims algorithm: computing a base and strong generating set (BSGS) of a permutation group
Todd–Coxeter algorithm: Procedure for generating cosets.
Computer algebra[edit]
Buchberger's algorithm: finds a Gröbner basis
Cantor–Zassenhaus algorithm: factor polynomials over finite fields
Faugère F4 algorithm: finds a Gröbner basis (also mentions the F5 algorithm)
Gosper's algorithm: find sums of hypergeometric terms that are themselves hypergeometric terms
Knuth–Bendix completion algorithm: for rewriting rule systems
Multivariate division algorithm: for polynomials in several indeterminates
Pollard's kangaroo algorithm (also known as Pollard's lambda algorithm ): an algorithm for solving the discrete logarithm problem
Polynomial long division: an algorithm for dividing a polynomial by another polynomial of the same or lower degree
Risch algorithm: an algorithm for the calculus operation of indefinite integration (i.e. finding antiderivatives)
Geometry[edit]
Closest pair problem: find the pair of points (from a set of points) with the smallest distance between them
Collision detection algorithms: check for the collision or intersection of two given solids
Cone algorithm: identify surface points
Convex hull algorithms: determining the convex hull of a set of points
Gift wrapping algorithm or Jarvis march
Euclidean distance transform: computes the distance between every point in a grid and a discrete collection of points.
Geometric hashing: a method for efficiently finding two-dimensional objects represented by discrete points that have undergone an affine transformation
Gilbert–Johnson–Keerthi distance algorithm: determining the smallest distance between two convex shapes.
Jump-and-Walk algorithm: an algorithm for point location in triangulations
Laplacian smoothing: an algorithm to smooth a polygonal mesh
Line segment intersection: finding whether lines intersect, usually with a sweep line algorithm
Minimum bounding box algorithms: find the oriented minimum bounding box enclosing a set of points
Nearest neighbor search: find the nearest point or points to a query point
Point in polygon algorithms: tests whether a given point lies within a given polygon
Point set registration algorithms: finds the transformation between two point sets to optimally align them.
Rotating calipers: determine all antipodal pairs of points and vertices on a convex polygon or convex hull.
Shoelace algorithm: determine the area of a polygon whose vertices are described by ordered pairs in the plane
Triangulation
Delaunay triangulation
Ruppert's algorithm (also known as Delaunay refinement): create quality Delaunay triangulations
Chew's second algorithm: create quality constrained Delaunay triangulations
Marching triangles: reconstruct two-dimensional surface geometry from an unstructured point cloud
Polygon triangulation algorithms: decompose a polygon into a set of triangles
Voronoi diagrams, geometric dual of Delaunay triangulation
Bowyer–Watson algorithm: create voronoi diagram in any number of dimensions
Fortune's Algorithm: create voronoi diagram
Number theoretic algorithms[edit]
Binary GCD algorithm: Efficient way of calculating GCD.
Chakravala method: a cyclic algorithm to solve indeterminate quadratic equations, including Pell's equation
Discrete logarithm:
Euclidean algorithm: computes the greatest common divisor
Extended Euclidean algorithm: Also solves the equation ax + by = c.
Integer factorization: breaking an integer into its prime factors
Multiplication algorithms: fast multiplication of two numbers
Modular square root: computing square roots modulo a prime number
Odlyzko–Schönhage algorithm: calculates nontrivial zeroes of the Riemann zeta function
Lenstra–Lenstra–Lovász algorithm (also known as LLL algorithm): find a short, nearly orthogonal latticebasis in polynomial time
Primality tests: determining whether a given number is prime
Numerical algorithms[edit]
Differential equation solving[edit]
Runge–Kutta methods
Multigrid methods (MG methods), a group of algorithms for solving differential equations using a hierarchy of discretizations
Partial differential equation:
Crank–Nicolson method for diffusion equations
Lax-Wendroff for wave equations
Verlet integration (French pronunciation: [vɛʁˈlɛ]): integrate Newton's equations of motion
Elementary and special functions[edit]
Computation of π:
Borwein's algorithm: an algorithm to calculate the value of 1/π
Gauss–Legendre algorithm: computes the digits of pi
Chudnovsky algorithm: A fast method for calculating the digits of π
Bailey–Borwein–Plouffe formula: (BBP formula) a spigot algorithm for the computation of the nth binary digit of π
Division algorithms: for computing quotient and/or remainder of two numbers
Newton–Raphson division: uses Newton's method to find the reciprocal of D, and multiply that reciprocal by N to find the final quotient Q.
Hyperbolic and Trigonometric Functions:
BKM algorithm: compute elementary functions using a table of logarithms
CORDIC: compute hyperbolic and trigonometric functions using a table of arctangents
Exponentiation:
Addition-chain exponentiation: exponentiation by positive integer powers that requires a minimal number of multiplications
Exponentiating by squaring: an algorithm used for the fast computation of large integer powers of a number
Montgomery reduction: an algorithm that allows modular arithmetic to be performed efficiently when the modulus is large
Multiplication algorithms: fast multiplication of two numbers
Booth's multiplication algorithm: a multiplication algorithm that multiplies two signed binary numbers in two's complement notation
Fürer's algorithm: an integer multiplication algorithm for very large numbers possessing a very low asymptotic complexity
Karatsuba algorithm: an efficient procedure for multiplying large numbers
Schönhage–Strassen algorithm: an asymptotically fast multiplication algorithm for large integers
Toom–Cook multiplication: (Toom3) a multiplication algorithm for large integers
Multiplicative inverse Algorithms: for computing a number's multiplicative inverse (reciprocal).
Rounding functions: the classic ways to round numbers
Spigot algorithm: A way to compute the value of a mathematical constant without knowing preceding digits
Square and Nth root of a number:
Alpha max plus beta min algorithm: an approximation of the square-root of the sum of two squares
Shifting nth-root algorithm: digit by digit root extraction
Summation:
Binary splitting: a divide and conquer technique which speeds up the numerical evaluation of many types of series with rational terms
Kahan summation algorithm: a more accurate method of summing floating-point numbers
Geometric[edit]
Filtered back-projection: efficiently compute the inverse 2-dimensional Radon transform.
Level set method (LSM): a numerical technique for tracking interfaces and shapes
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Interpolation and extrapolation[edit]
Birkhoff interpolation: an extension of polynomial interpolation
Lagrange interpolation: interpolation using Lagrange polynomials
Linear interpolation: a method of curve fitting using linear polynomials
Monotone cubic interpolation: a variant of cubic interpolation that preserves monotonicity of the data set being interpolated.
Multivariate interpolation
Bicubic interpolation, a generalization of cubic interpolation to two dimensions
Bilinear interpolation: an extension of linear interpolation for interpolating functions of two variables on a regular grid
Lanczos resampling ('Lanzosh'): a multivariate interpolation method used to compute new values for any digitally sampled data
Tricubic interpolation, a generalization of cubic interpolation to three dimensions
Pareto interpolation: a method of estimating the median and other properties of a population that follows a Pareto distribution.
Polynomial interpolation
Spline interpolation: Reduces error with Runge's phenomenon.
De Boor algorithm: B-splines
De Casteljau's algorithm: Bézier curves
Linear algebra[edit]
Eigenvalue algorithms
Gram–Schmidt process: orthogonalizes a set of vectors
Matrix multiplication algorithms
Cannon's algorithm: a distributed algorithm for matrix multiplication especially suitable for computers laid out in an N × N mesh
Freivalds' algorithm: a randomized algorithm used to verify matrix multiplication
Strassen algorithm: faster matrix multiplication
Solving systems of linear equations
Biconjugate gradient method: solves systems of linear equations
Conjugate gradient: an algorithm for the numerical solution of particular systems of linear equations
Gauss–Jordan elimination: solves systems of linear equations
Gauss–Seidel method: solves systems of linear equations iteratively
Levinson recursion: solves equation involving a Toeplitz matrix
Stone's method: also known as the strongly implicit procedure or SIP, is an algorithm for solving a sparse linear system of equations
Successive over-relaxation (SOR): method used to speed up convergence of the Gauss–Seidel method
Tridiagonal matrix algorithm (Thomas algorithm): solves systems of tridiagonal equations
Sparse matrix algorithms
Cuthill–McKee algorithm: reduce the bandwidth of a symmetric sparse matrix
Minimum degree algorithm: permute the rows and columns of a symmetric sparse matrix before applying the Cholesky decomposition
Symbolic Cholesky decomposition: Efficient way of storing sparse matrix
Monte Carlo[edit]
Gibbs sampling: generate a sequence of samples from the joint probability distribution of two or more random variables
Hybrid Monte Carlo: generate a sequence of samples using Hamiltonian weighted Markov chain Monte Carlo, from a probability distribution which is difficult to sample directly.
Metropolis–Hastings algorithm: used to generate a sequence of samples from the probability distribution of one or more variables
Wang and Landau algorithm: an extension of Metropolis–Hastings algorithm sampling
Numerical integration[edit]
MISER algorithm: Monte Carlo simulation, numerical integration
Root finding[edit]
False position method: approximates roots of a function
Newton's method: finds zeros of functions with calculus
Halley's method: uses first and second derivatives
Secant method: 2-point, 1-sided
False position method and Illinois method: 2-point, bracketing
Ridder's method: 3-point, exponential scaling
Muller's method: 3-point, quadratic interpolation
Optimization algorithms[edit]
Alpha–beta pruning: search to reduce number of nodes in minimax algorithm
Bruss algorithm: see odds algorithm
Combinatorial optimization: optimization problems where the set of feasible solutions is discrete
Greedy randomized adaptive search procedure (GRASP): successive constructions of a greedy randomized solution and subsequent iterative improvements of it through a local search
Hungarian method: a combinatorial optimization algorithm which solves the assignment problem in polynomial time
Constraint satisfaction
General algorithms for the constraint satisfaction
Chaff algorithm: an algorithm for solving instances of the boolean satisfiability problem
Davis–Putnam algorithm: check the validity of a first-order logic formula
Davis–Putnam–Logemann–Loveland algorithm (DPLL): an algorithm for deciding the satisfiability of propositional logic formula in conjunctive normal form, i.e. for solving the CNF-SAT problem
Exact cover problem
Algorithm X: a nondeterministic algorithm
Dancing Links: an efficient implementation of Algorithm X
Cross-entropy method: a general Monte Carlo approach to combinatorial and continuous multi-extremal optimization and importance sampling
Dynamic Programming: problems exhibiting the properties of overlapping subproblems and optimal substructure
Ellipsoid method: is an algorithm for solving convex optimization problems
Evolutionary computation: optimization inspired by biological mechanisms of evolution
Genetic algorithms
Fitness proportionate selection - also known as roulette-wheel selection
Swarm intelligence
Bees algorithm: a search algorithm which mimics the food foraging behavior of swarms of honey bees
golden section search: an algorithm for finding the maximum of a real function
Harmony search (HS): a metaheuristic algorithm mimicking the improvisation process of musicians
Linear programming
Benson's algorithm: an algorithm for solving linear vector optimization problems
Dantzig–Wolfe decomposition: an algorithm for solving linear programming problems with special structure
Integer linear programming: solve linear programming problems where some or all the unknowns are restricted to integer values
Karmarkar's algorithm: The first reasonably efficient algorithm that solves the linear programming problem in polynomial time.
Simplex algorithm: An algorithm for solving linear programming problems
Local search: a metaheuristic for solving computationally hard optimization problems
Minimax used in game programming
Nearest neighbor search (NNS): find closest points in a metric space
Best Bin First: find an approximate solution to the Nearest neighbor search problem in very-high-dimensional spaces
Nonlinear optimization
BFGS method: A nonlinear optimization algorithm
Gauss–Newton algorithm: An algorithm for solving nonlinear least squares problems.
Levenberg–Marquardt algorithm: An algorithm for solving nonlinear least squares problems.
Nelder–Mead method (downhill simplex method): A nonlinear optimization algorithm
Odds algorithm (Bruss algorithm) : Finds the optimal strategy to predict a last specific event in a random sequence event
Subset sum algorithm
Computational science[edit]
Astronomy[edit]
Doomsday algorithm: day of the week
Zeller's congruence is an algorithm to calculate the day of the week for any Julian or Gregorian calendar date
various Easter algorithms are used to calculate the day of Easter
Bioinformatics[edit]
Basic Local Alignment Search Tool also known as BLAST: an algorithm for comparing primary biological sequence information
Kabsch algorithm: calculate the optimal alignment of two sets of points in order to compute the root mean squared deviation between two protein structures.
Velvet: a set of algorithms manipulating de Bruijn graphs for genomic sequence assembly
Sorting by signed reversals: an algorithm for understanding genomic evolution.
Maximum parsimony (phylogenetics): an algorithm for finding the simplest phylogenetic tree to explain a given character matrix.
UPGMA: a distance-based phylogenetic tree construction algorithm.
Geoscience[edit]
Vincenty's formulae: a fast algorithm to calculate the distance between two latitude/longitude points on an ellipsoid
Geohash: a public domain algorithm that encodes a decimal latitude/longitude pair as a hash string
Linguistics[edit]
Lesk algorithm: word sense disambiguation
Stemming algorithm: a method of reducing words to their stem, base, or root form
Sukhotin's algorithm: a statistical classification algorithm for classifying characters in a text as vowels or consonants
Medicine[edit]
ESC algorithm for the diagnosis of heart failure
Manning Criteria for irritable bowel syndrome
Pulmonary embolism diagnostic algorithms
Software Sorting Algorithms
Physics[edit]
Constraint algorithm: a class of algorithms for satisfying constraints for bodies that obey Newton's equations of motion
Demon algorithm: a Monte Carlo method for efficiently sampling members of a microcanonical ensemble with a given energy
Featherstone's algorithm: compute the effects of forces applied to a structure of joints and links
Ground state approximation
Variational method
N-body problems
Barnes–Hut simulation: Solves the n-body problem in an approximate way that has the order O(n log n) instead of O(n2) as in a direct-sum simulation.
Fast multipole method (FMM): speeds up the calculation of long-ranged forces
Rainflow-counting algorithm: Reduces a complex stress history to a count of elementary stress-reversals for use in fatigue analysis
Sweep and prune: a broad phase algorithm used during collision detection to limit the number of pairs of solids that need to be checked for collision
VEGAS algorithm: a method for reducing error in Monte Carlo simulations
Statistics[edit]
Algorithms for calculating variance: avoiding instability and numerical overflow
Approximate counting algorithm: Allows counting large number of events in a small register
Bayesian statistics
Nested sampling algorithm: a computational approach to the problem of comparing models in Bayesian statistics
Clustering Algorithms
Average-linkage clustering: a simple agglomerative clustering algorithm
Canopy clustering algorithm: an unsupervised pre-clustering algorithm related to the K-means algorithm
Complete-linkage clustering: a simple agglomerative clustering algorithm
DBSCAN: a density based clustering algorithm
Fuzzy clustering: a class of clustering algorithms where each point has a degree of belonging to clusters
FLAME clustering (Fuzzy clustering by Local Approximation of MEmberships): define clusters in the dense parts of a dataset and perform cluster assignment solely based on the neighborhood relationships among objects
KHOPCA clustering algorithm: a local clustering algorithm, which produces hierarchical multi-hop clusters in static and mobile environments.
k-means clustering: cluster objects based on attributes into partitions
k-means++: a variation of this, using modified random seeds
k-medoids: similar to k-means, but chooses datapoints or medoids as centers
Linde–Buzo–Gray algorithm: a vector quantization algorithm to derive a good codebook
Lloyd's algorithm (Voronoi iteration or relaxation): group data points into a given number of categories, a popular algorithm for k-means clustering
OPTICS: a density based clustering algorithm with a visual evaluation method
Single-linkage clustering: a simple agglomerative clustering algorithm
SUBCLU: a subspace clustering algorithm
Ward's method : an agglomerative clustering algorithm, extended to more general Lance–Williams algorithms
WACA clustering algorithm: a local clustering algorithm with potentially multi-hop structures; for dynamic networks
Estimation Theory
Expectation-maximization algorithm A class of related algorithms for finding maximum likelihood estimates of parameters in probabilistic models
Ordered subset expectation maximization (OSEM): used in medical imaging for positron emission tomography, single photon emission computed tomography and X-ray computed tomography.
Odds algorithm (Bruss algorithm) Optimal online search for distinguished value in sequential random input
Kalman filter: estimate the state of a linear dynamic system from a series of noisy measurements
Baum–Welch algorithm: compute maximum likelihood estimates and posterior mode estimates for the parameters of a hidden markov model
Forward-backward algorithm a dynamic programming algorithm for computing the probability of a particular observation sequence
Viterbi algorithm: find the most likely sequence of hidden states in a hidden markov model
Partial least squares regression: finds a linear model describing some predicted variables in terms of other observable variables
Queuing theory
Buzen's algorithm: an algorithm for calculating the normalization constant G(K) in the Gordon–Newell theorem
RANSAC (an abbreviation for 'RANdom SAmple Consensus'): an iterative method to estimate parameters of a mathematical model from a set of observed data which contains outliers
Scoring algorithm: is a form of Newton's method used to solve maximum likelihood equations numerically
Yamartino method: calculate an approximation to the standard deviation σθ of wind direction θ during a single pass through the incoming data
Ziggurat algorithm: generate random numbers from a non-uniform distribution
Computer science[edit]
Computer architecture[edit]
Tomasulo algorithm: allows sequential instructions that would normally be stalled due to certain dependencies to execute non-sequentially
Computer graphics[edit]
Clipping
Line clipping
Polygon clipping
Contour lines and Isosurfaces
Marching cubes: extract a polygonal mesh of an isosurface from a three-dimensional scalar field (sometimes called voxels)
Marching squares: generate contour lines for a two-dimensional scalar field
Marching tetrahedrons: an alternative to Marching cubes
Discrete Green's Theorem: is an algorithm for computing double integral over a generalized rectangular domain in constant time. It is a natural extension to the summed area table algorithm
Flood fill: fills a connected region of a multi-dimensional array with a specified symbol
Global illumination algorithms: Considers direct illumination and reflection from other objects.
Hidden surface removal or Visual surface determination
Newell's algorithm: eliminate polygon cycles in the depth sorting required in hidden surface removal
Painter's algorithm: detects visible parts of a 3-dimensional scenery
Scanline rendering: constructs an image by moving an imaginary line over the image
Line Drawing: graphical algorithm for approximating a line segment on discrete graphical media.
Bresenham's line algorithm: plots points of a 2-dimensional array to form a straight line between 2 specified points (uses decision variables)
DDA line algorithm: plots points of a 2-dimensional array to form a straight line between 2 specified points (uses floating-point math)
Xiaolin Wu's line algorithm: algorithm for line antialiasing.
Midpoint circle algorithm: an algorithm used to determine the points needed for drawing a circle
Ramer–Douglas–Peucker algorithm: Given a 'curve' composed of line segments to find a curve not too dissimilar but that has fewer points
Shading
Gouraud shading: an algorithm to simulate the differing effects of light and colour across the surface of an object in 3D computer graphics
Phong shading: an algorithm to interpolate surface normal-vectors for surface shading in 3D computer graphics
Slerp (spherical linear interpolation): quaternion interpolation for the purpose of animating 3D rotation
Summed area table (also known as an integral image): an algorithm for computing the sum of values in a rectangular subset of a grid in constant time
Cryptography[edit]
Asymmetric (public key) encryption:
Digital signatures (asymmetric authentication):
DSA, and its variants:
ECDSA and Deterministic ECDSA
EdDSA (Ed25519)
Cryptographic hash functions (see also the section on message authentication codes):
MD5 – Note that there is now a method of generating collisions for MD5
SHA-1 – Note that there is now a method of generating collisions for SHA-1
Cryptographically secure pseudo-random number generators
Blum Blum Shub - based on the hardness of factorization
Fortuna, intended as an improvement on Yarrow algorithm
Linear-feedback shift register (note: many LFSR-based algorithms are weak or have been broken)
Key exchange
Elliptic-curve Diffie-Hellman (ECDH)
Key derivation functions, often used for password hashing and key stretching
Message authentication codes (symmetric authentication algorithms, which take a key as a parameter):
HMAC: keyed-hash message authentication
Secret sharing, Secret Splitting, Key Splitting, M of N algorithms
Blakey's Scheme
Symmetric (secret key) encryption:
Advanced Encryption Standard (AES), winner of NIST competition, also known as Rijndael
Data Encryption Standard (DES), sometimes DE Algorithm, winner of NBS selection competition, replaced by AES for most purposes
Tiny Encryption Algorithm (TEA)
Salsa20, and its updated variant ChaCha20
Digital logic[edit]
Boolean minimization
Quine–McCluskey algorithm: Also called as Q-M algorithm, programmable method for simplifying the boolean equations.
Petrick's method: Another algorithm for boolean simplification.
Espresso heuristic logic minimizer: Fast algorithm for boolean function minimization.
Machine learning and statistical classification[edit]
ALOPEX: a correlation-based machine-learning algorithm
Association rule learning: discover interesting relations between variables, used in data mining
Boosting (meta-algorithm): Use many weak learners to boost effectiveness
AdaBoost: adaptive boosting
BrownBoost:a boosting algorithm that may be robust to noisy datasets
LogitBoost: logistic regression boosting
LPBoost: linear programming boosting
Bootstrap aggregating (bagging): technique to improve stability and classification accuracy
Computer Vision
Grabcut based on Graph cuts
Decision Trees
C4.5 algorithm: an extension to ID3
ID3 algorithm (Iterative Dichotomiser 3): Use heuristic to generate small decision trees
Clustering: Class of unsupervised learning algorithms for grouping and bucketing related input vector.
k-nearest neighbors (k-NN): a method for classifying objects based on closest training examples in the feature space
Linde–Buzo–Gray algorithm: a vector quantization algorithm used to derive a good codebook
Locality-sensitive hashing (LSH): a method of performing probabilistic dimension reduction of high-dimensional data
Neural Network
Backpropagation: A supervised learning method which requires a teacher that knows, or can calculate, the desired output for any given input
Hopfield net: a Recurrent neural network in which all connections are symmetric
Perceptron: the simplest kind of feedforward neural network: a linear classifier.
Pulse-coupled neural networks (PCNN): Neural models proposed by modeling a cat's visual cortex and developed for high-performance biomimetic image processing.
Radial basis function network: an artificial neural network that uses radial basis functions as activation functions
Self-organizing map: an unsupervised network that produces a low-dimensional representation of the input space of the training samples
Random forest: classify using many decision trees
Reinforcement Learning:
Q-learning: learn an action-value function that gives the expected utility of taking a given action in a given state and following a fixed policy thereafter
State-Action-Reward-State-Action (SARSA): learn a Markov decision process policy
Relevance Vector Machine (RVM): similar to SVM, but provides probabilistic classification
Supervised Learning: Learning by examples (labelled data like audio signals or photographic images
Vector quantization: technique often used in lossy data compression
Digital signal processing[edit]
Adaptive-additive algorithm (AA algorithm): find the spatial frequency phase of an observed wave source
Discrete Fourier transform: determines the frequencies contained in a (segment of a) signal
Fast folding algorithm: an efficient algorithm for the detection of approximately periodic events within time series data
Gerchberg–Saxton algorithm: Phase retrieval algorithm for optical planes
Goertzel algorithm: identify a particular frequency component in a signal. Can be used for DTMF digit decoding.
Karplus-Strong string synthesis: physical modelling synthesis to simulate the sound of a hammered or plucked string or some types of percussion
Image processing[edit]
Contrast Enhancement
Histogram equalization: use histogram to improve image contrast
Adaptive histogram equalization: histogram equalization which adapts to local changes in contrast
Connected-component labeling: find and label disjoint regions
Dithering and half-toning
Elser difference-map algorithm: a search algorithm for general constraint satisfaction problems. Originally used for X-Ray diffraction microscopy
Feature detection
Canny edge detector: detect a wide range of edges in images
Marr–Hildreth algorithm: an early edge detection algorithm
SIFT (Scale-invariant feature transform): is an algorithm to detect and describe local features in images.
SURF (Speeded Up Robust Features): is a robust local feature detector, first presented by Herbert Bay et al. in 2006, that can be used in computer vision tasks like object recognition or 3D reconstruction. It is partly inspired by the SIFT descriptor. The standard version of SURF is several times faster than SIFT and claimed by its authors to be more robust against different image transformations than SIFT.[2][3]
Segmentation: partition a digital image into two or more regions
GrowCut algorithm: an interactive segmentation algorithm
Watershed transformation: a class of algorithms based on the watershed analogy
Software engineering[edit]
CHS conversion: converting between disk addressing systems
Double dabble: Convert binary numbers to BCD
Hash Function: convert a large, possibly variable-sized amount of data into a small datum, usually a single integer that may serve as an index into an array
Fowler–Noll–Vo hash function: fast with low collision rate
Pearson hashing: computes 8 bit value only, optimized for 8 bit computers
Zobrist hashing: used in the implementation of transposition tables
Xor swap algorithm: swaps the values of two variables without using a buffer
Database algorithms[edit]
Algorithms for Recovery and Isolation Exploiting Semantics (ARIES): transaction recovery
Join algorithms
Distributed systems algorithms[edit]
Bully algorithm: a method for dynamically selecting a coordinator
Byzantine fault tolerance: good fault tolerance.
Clock synchronization
Detection of Process Termination
Lamport ordering: a partial ordering of events based on the happened-before relation
Mutual exclusion
Paxos algorithm: a family of protocols for solving consensus in a network of unreliable processors
Snapshot algorithm: record a consistent global state for an asynchronous system
Vector clocks: generate a partial ordering of events in a distributed system and detect causality violations
Memory allocation and deallocation algorithms[edit]
Buddy memory allocation: Algorithm to allocate memory such that fragmentation is less.
Garbage collectors
Cheney's algorithm: An improvement on the Semi-space collector
Generational garbage collector: Fast garbage collectors that segregate memory by age
Mark-compact algorithm: a combination of the mark-sweep algorithm and Cheney's copying algorithm
Semi-space collector: An early copying collector
Networking[edit]
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Karn's algorithm: addresses the problem of getting accurate estimates of the round-trip time for messages when using TCP
Luleå algorithm: a technique for storing and searching internet routing tables efficiently
Network congestion
Nagle's algorithm: improve the efficiency of TCP/IP networks by coalescing packets
Operating systems algorithms[edit]
Banker's algorithm: Algorithm used for deadlock avoidance.
Page replacement algorithms: Selecting the victim page under low memory conditions.
Adaptive replacement cache: better performance than LRU
Clock with Adaptive Replacement (CAR): is a page replacement algorithm that has performance comparable to Adaptive replacement cache
Process synchronization[edit]
Scheduling[edit]
Top-nodes algorithm: resource calendar management
I/O scheduling[edit]
Disk scheduling[edit]
Elevator algorithm: Disk scheduling algorithm that works like an elevator.
Shortest seek first: Disk scheduling algorithm to reduce seek time.
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See also[edit]
References[edit]
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